School is a little bit taken care of but I am still trying to rid of that barrier before I resume development.
Second, the character system is different. If you have noticed I have changed the description of the game because of the character system. I am having trouble with the 4-player mechanics, so you can only control one animatronic, but they will have different speeds and jumping stats. Two of them will have melee attacks. I will make it interesting to make up for the change of plans. That actually speeds up development of the game when it will be resumed (maybe in 2 days, if not then defintely after Wednesday). Until then, I might try to add a third and final tune for the demo. Please tell me how they are in the comments. I would like your feedback. Thanks and cya soon.
Next up
I finally did it.
Now its your choice...
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Fan art for Foolish I'm feeling kinda better so I drew this
Have a good Boi
Runestones: from concept to in-game modelπΏ
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6β¦).
So here's the first of the zodiac signs i will make for the next weeks.
Update 2.627
New challenges & new effects!










0 comments