School is a little bit taken care of but I am still trying to rid of that barrier before I resume development.
Second, the character system is different. If you have noticed I have changed the description of the game because of the character system. I am having trouble with the 4-player mechanics, so you can only control one animatronic, but they will have different speeds and jumping stats. Two of them will have melee attacks. I will make it interesting to make up for the change of plans. That actually speeds up development of the game when it will be resumed (maybe in 2 days, if not then defintely after Wednesday). Until then, I might try to add a third and final tune for the demo. Please tell me how they are in the comments. I would like your feedback. Thanks and cya soon.
Next up
I finally did it.
Now its your choice...
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
"Thanks guys for endless hours of fun." ๐
(My first fan art. Read the article, please.)
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
"Our work is never over" they said.
Finished work on the emotions of a new character for the tank universe
a drawing I did because I was bored๐ช. But I love how it turned out.๐










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