I will be releasing a demo containing around 6 levels (3 are normal and 3 are twisted) by the end of the year. There will be two buttons in the demo and there’s no hacking nor cutscenes. Feel free to compare the first one, Magic Bricks with the second one, Magic Bricks: The Twisted Levels. One of the very noticeable changes will be the design of the game. And another one of the very noticeable changes is that I brought back the “Bouncing Ball Title Screen.” Follow the game if you want to get a demo!
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Runestones: from concept to in-game model🗿
The whole squad is here!
Interested? Follow me!
I-Buki
Mio-Da!
Ibuki Mioda!
Strange Umbrella
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
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