Next up
effects
Changed the effects that were originally planned (and also added an effects switcher)
Normal damage is too hard, so now you can heal endlessly (same as EdgeEdge, but only with normal damage), and fixed heal on high difficulty
π€
ΠΠ°ΠΊ Π²Π°ΠΌ ΡΠ°ΠΊΠΈΠ΅ ΠΊΠ½ΠΎΠΏΠΊΠΈ? ΠΠ°ΠΊ ΠΏΠΎ ΠΌΠ½Π΅ Π²ΡΠ³Π»ΡΠ΄ΠΈΡ Π΄ΠΎΠ²ΠΎΠ»ΡΠ½ΠΎ Π½Π΅ΠΎΠ±ΡΡΠ½ΠΎ ΠΈ ΠΏΡΠΈΠΊΠΎΠ»ΡΠ½ΠΎ
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Just a Pico sprite
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