Game
Monstructs: Makers and Mayhem | Monster Creating Sim/RPG



7 years ago

**UPDATE FOR 3/19/19**

Here is a clear breakdown of what's to come with this game's development. We're getting close to the finish line! Plus, I've decided to change up the Opening/Start to and bringing in a great new feature that will improve the game.




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After feedback about the game's opening/beginning, I've decided to shake things up. The old opening cut scenes didn't really match the game well, so I made some changes. I've also revamped how Caste Abilities work as well. More updates coming. STAY TUNED!

​I'm currently digging through the Classes Database to make changes to the skill sets of Monstructs to add more diversity. I apologize for the slow production and ask for your patience. I ALSO updated the graphics for all my​ BETA Releases. #BETA

Thanks to feedback and bug fixing, I made a BETA 2 patch.

1. Updates 1a. Changed the initial Monstruct Making scene. 1b. Made slight change to opening fight scene.

2. Bug Fixes 2a. Fixed spelling errors. 2b. Fixed unforeseen error with Item Menu.

BETA 2.11 Changelog

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1. Updates

1a. Slight tweaking of the Battle UI.

2. Bug Fixes

2a. Fixed Grampa's House scene error.

2b. Fixed Party Attack Damage error.

2c. Fixed Revolving error after talking with Ard

Thanks to the help of a really thorough Beta Testers I was able to fix some really big bugs that prohibited game gameplay and enjoyment. One change was an update to the Task Log (FORMERLY Job Log) UI Window, making it easier to read!

For #screenshotsaturday, I'm showing some work being done for BETA 2! I've added Rogue Monstruct Teams and added Variety to the Skillsets!

The game jam is gathering steam as we speak. JOIN TODAY FOR A CHANCE TO GET A GRAND PRIZE WORTH OVER $100! https://itch.io/jam/the-collect-a-friend-game-jam #gamedev #gamejam

I'm making new character sets to add more NPC variety to the story. Just a few more to go!

I've been doing work since my last post and I'm getting close to a BETA release. I've further expanded (and completed) the MAKING/GRADING Systems with the addition of TRAITS! These help add more variety to stats. I may add more as time goes on. #rpgmaker

So far the game is really shaping up!

#rpgmaker #rpgmakermv #slimekingdom #gamedev