Game
Monstructs: Makers and Mayhem | Monster Creating Sim/RPG


6 years ago

After feedback about the game's opening/beginning, I've decided to shake things up. The old opening cut scenes didn't really match the game well, so I made some changes. I've also revamped how Caste Abilities work as well. More updates coming. STAY TUNED!




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I'm making new character sets to add more NPC variety to the story. Just a few more to go!

I still a Game Jam running on ITCH! Check it out for SnG's!

https://itch.io/jam/whngamejam

ENTER FOR OVER $250 IN PRIZES! The 30-day #countdown has begun! Get ready for the [Collect-A-Friend Game Jam](https://itch.io/jam/the-collect-a-friend-game-jam)! [TEAMS WELCOME](https://crowdforge.io/jams/collect-a-friend-game-jam)!! #pico8 #rpgmaker #unity #gamemaker

For #screenshotsaturday, I'm showing some work being done for BETA 2! I've added Rogue Monstruct Teams and added Variety to the Skillsets!

BETA 2.11 Changelog

*******************************

1. Updates

1a. Slight tweaking of the Battle UI.

2. Bug Fixes

2a. Fixed Grampa's House scene error.

2b. Fixed Party Attack Damage error.

2c. Fixed Revolving error after talking with Ard

​I'm currently digging through the Classes Database to make changes to the skill sets of Monstructs to add more diversity. I apologize for the slow production and ask for your patience. I ALSO updated the graphics for all my​ BETA Releases. #BETA

Thanks to the help of a really thorough Beta Testers I was able to fix some really big bugs that prohibited game gameplay and enjoyment. One change was an update to the Task Log (FORMERLY Job Log) UI Window, making it easier to read!

**UPDATE FOR 3/19/19** Here is a clear breakdown of what's to come with this game's development. We're getting close to the finish line! Plus, I've decided to change up the Opening/Start to and bringing in a great new feature that will improve the game.

So far the game is really shaping up!

#rpgmaker #rpgmakermv #slimekingdom #gamedev