

After feedback about the game's opening/beginning, I've decided to shake things up. The old opening cut scenes didn't really match the game well, so I made some changes. I've also revamped how Caste Abilities work as well. More updates coming. STAY TUNED!
Next up
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This update focuses mostly on newer battle mechanicsโ and a fresh display scheme.
In this release you'll find: Monstruct Fusion and Enhancement Transformations, plus a TON of other changes!
**UPDATE FOR 3/19/19** Here is a clear breakdown of what's to come with this game's development. We're getting close to the finish line! Plus, I've decided to change up the Opening/Start to and bringing in a great new feature that will improve the game.
โI'm currently digging through the Classes Database to make changes to the skill sets of Monstructs to add more diversity. I apologize for the slow production and ask for your patience. I ALSO updated the graphics for all myโ BETA Releases. #BETA
BETA 2.11 Changelog
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1. Updates
1a. Slight tweaking of the Battle UI.
2. Bug Fixes
2a. Fixed Grampa's House scene error.
2b. Fixed Party Attack Damage error.
2c. Fixed Revolving error after talking with Ard
I'm making new character sets to add more NPC variety to the story. Just a few more to go!
I've released the FIRST BETA for this game. Born from the wasteland of bugs, errors and issues, I've forged a better gaming experience that I'm wanting to share with my fellow gamers. ENJOY! #rpgmaker #rpg #adventure #openworld










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