Game
Psycholife
3 years ago

Update:

I will now work a bit on Psycholife in the Meantime, but i'll still work on my tiny games to get better on Programming and creating good Code.

So don't expect anything this Year, especially not, if you remember that i'm a solo developer.




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Improved the UI

Upgraded the Visuals

Made the First Bigger Map

Added Sens Option

Added the Interaction Script which allows you to Interact with Objects such as the Cube

Added a Text for the Object you can interact (not added to the Cube yet)

Cya!

I have made more Progress on my Game Psycholife!

I have added the Main Menu, Settings and a bigger House which may be in the Final Game, but not at the state as it is atm.

I will also change the walking speed and the lighting, don't worry.

Cya soon!

I have made little Progress on my Game Psycholife!

I have made the Player Controller (Still work in Progress)

The Door Controller, for opening doors and such.

and the First Room just for testing.

So progress is being made!

(Mouse Sens it too high lol)

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

"Our work is never over" they said.