Game
Dark Discovery
11 years ago

Update Incoming!


Thank you all to everyone who has played, is playing, and continues to play DARK DISCOVERY. I have far from forgotten about this game, and am happy to announce upcoming changes, fixes, and improvements!

  1. Added a Continue system, allowing players to start from the beginning of the stage they were defeated on rather than having to start the entire game over once lives reach zero.

  2. Added new weapons for daring explorers that grab those perilous powerups.

  3. Added two new levels.

  4. Fixed hitboxes on all terrain and Blue (the ship).

  5. Updated player model to more accurately represent its hitbox.

Keep an eye on this game in the upcoming days for this update, and play now if you want the hardcore experience!



0 comments

Loading...

Next up

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

My D&D art for my family so far (WIP if you couldn't tell)

brung back my old oc plus a new one

...they don`t have names yet tho

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.