Game
Amicus
12 years ago

Update


After watching some friends attempt and utterly fail to play the game, I have made some changes to make it a lot easier to navigate by making the unlit areas a lot less dark.

I have also made some changes to how often the game redraws the brightness of the room and how far the light shines in order to make the game a lot more efficient. I tried it on a couple of year old mid-level laptop today and it absolutely crawled, so this should help it run at a much speedier and more consistent speed.

Unfortunately, I cannot confirm this myself as my i5 will quite happily run my game, regardless of how poorly optimized it is.

Finally, I have fixed some minor graphical issues, added or modified a couple of sound effects and killed a few bugs.



0 comments

Loading...

Next up

Chiaki Nanami!

"Our work is never over" they said.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Got some fun collectibles in our game, Path of Kami!

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart

A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?