Truck City v0.46 has just been released. This is the change log:
- Feature: added a few icons to Alt mode (WIP)
- Improvement: dependency graph (F1, view all) has been made a bit more legible
- Improvement: when a blueprint is imported, it is automatically selected for edition
- Improvement: WASD movement feels better, especially when combined with other scroll modes (border, middle mouse button, gestures)
- Improvement: minor SFX improvements
- Improvement: when blueprints are deleted until no blueprints exist in the library, the video tutorial is shown on how to add blueprints. Inversely, when a blueprint is imported the video tutorial is hidden.
- Improvement: minor improvements in songs
- Bugfix: price for blueprints was sometimes incorrectly calculated when partially force-building; fixed
- Bugfix: complete log may not correctly scroll to the bottom; fixed
- Bugfix: log may become invisible after switching from complete log to most recent; fixed
- Bugfix: trucks save the list of allowed cargo when the game is saved
- Improvement: truck allowed cargo list is alphabetically sorted now
- Bugfix: added protection against very rare bug related to SFX handling that may occur when reloading a game
- Bugfix: corrected windows handling issue that may cause a window to behave incorrectly
- Bugfix: corrected victory condition check where progress was not correctly calculated
Changelog for features not included in the demo:
- Feature: Steam achievements implemented
- Feature: New mission mode maps added
- Feature: Map editor: objective editor added
- Bugfix: Map editor: interface was glitchy, fixed











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