Game
James' Journey
8 years ago

Update on the Alpha Testers


There will be 20 Beta Testers. 10 of which, will be the Alphas. 10 others will be newbies. The Beta will roll around at about 7/10. The early part of the middle of summer. Also, GameJolt puts you in this existential crisis whenever you do not save your work. It’s like, “You forgot to save your work, you gotta save it!” and I’m like; “WHAT IF I DON’T WANT TO SAVE IT!? AAAAAAAAAAAAAAHHH!” Anyways, I hope to get the game out around 7/27. Maybe that’s a good goal, so I get an actual story in. I only have a single map so far, and a few dots of script. Oh boy, July is the work month for me. Summer Break is slipping, so I’d better beat the clock. Also, sorry about these little updates. They may taunt anyone who has no code. I forgot to put certain permissions on, but it would be cool if you could check up on this. Now, I will end this post. Wait, how do I end it? Theres no end, and the end key dosen’t work. Uhh, Publish? No, it isn’t working! I hover over it, and even tap it with my finger. Ugh, I’m gonna call customer support. Oh wait, I cannot call them with this open. Uh.. I’ll just click my mouse in random spots away from the close button, and see if anything happens.
Update: I got it! I clicked the button with my mouse! Whew. Also, I only include previous builds if they were different and they had something less. Like, something you might wanna access but the current build denies it. I add it to the version. For 0.1.0’s case, the RTP was just helping, no bug patches to prevent something that you might wanna see. And only big things, not simple patches. It would have to be a ton.



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