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Smitty 2
11 months ago

Update on the capsules: They now show balloon popups of occasional call for help and the required number of pellets to break them open

If you've played Smitty's Journey, the jingle that plays should sound familiar to you




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2 posts today because I can't stop forgetting about posting stuff on this platform

First, the most recent one, readable signs and change in atmosphere when one sector away from the boss

Finally, time to show Penumbra Forest

Newly, visually-improved over the original from Smitty's Journey

Some more new Dropples!

Also, I might've forgot to tell that they'll appear once you break open their respective capsules

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Unique NPCs now have dialogue icons!

Welcome @YahahaGames to Game Jolt by giving them a follow!

They're an international publisher dedicated to transforming indie games into global successes.

Check out their game Midnight Special here: https://bit.ly/midnightspecialgj

Working on the Town Square, and so far, it's going places (literally)

There's more I have to add, including NPCs and more buildings

Smitty 2 Emerald Plains Demo (0.2.0) is now here! This update includes but not limited to a new opening cutscene, a reworked audio engine and improved gameplay experience.

๐Ÿ‘จโ€๐Ÿš€Born from Yahaha Studios' no-code game engine ecosystem, Yahaha Games is a small publishing team with members from Finland, Singapore and China, dedicated to transforming indie games into global success. ๐Ÿ™ŒThanks for supporting us!

Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin ๐Ÿ and Bonnie the Abeilline ("abeille", bee in French + feline) ๐Ÿ