There has been lots of issues when we were attempting to complete V 0.1.2, and the issues deal with the transition from V 0.1.2 into V 0.2.0.
So we’re going to just merge them. There wasn’t an update for last week and what we’re doing is putting the two updates together. There isn’t a guarentee that update V 0.2.0 will be provided on Saturday or Sunday, but we’ll release that update as soon as it’s playable.
What’s being implemented:
Inventory system
Store system
Time
Other little nit-picks
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