will include:
Full modular sprite rotation
Better performance (Offscreen sprite hiding)
Camera Zoom
...
will include:
Full modular sprite rotation
Better performance (Offscreen sprite hiding)
Camera Zoom
...
This is a Teaser. I'm working on a visual demo for my engine, now that I got triangles working.
Sup! I've been working on a Split-Screen Tile Engine.
I added Saturn. It laggs when recording but without recording I didn't have any laggs. I hope I'll find some other performance fixes in the future.
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
New UPDATE! (playable in Browser) :D
I added Line-Rendering and I am using it to render a simple ground.
https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
Sooo, I restarted my 3d engine from scratch ... again... (playable in browser)
https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741
New highly improved lense flare for my 3D SPACE Game
Testing out a new move! This move is for all characters
I added weapon/gear switching. It's still unfinished, but the basics are working. You can control what rotation it's going by turning the mouse wheel up or down.
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