Game
Taggy
11 years ago

Update to 0.0.2


  • Changed the moving platform so that you don’t get stuck on the walls and so that it’s easier to get onto the invisible platform

  • Fixed an issue where the players would move faster when moving diagonally

  • All players now move slightly faster



0 comments

Loading...

Next up

We are under attack!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Just a Pico sprite

Werehog transformation process. #sonicunleashed

Finished work on the emotions of a new character for the tank universe

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Coming Soon...