Next up
I added sound effects to the texts, balanced the health and damage of enemies, fixed the player's defense system, also added that by completing the level you recover all your life.
I took some photos and videos of the game:
v0.1.3 might come today or tomorrow
I updated the game with @TakameKitsune
suggestion! Thank you for the suggestion, but now speaking of my disappearance on the platform:
Good evening!
Today I made a very simple game in TurboWarp in which you have to use your bow to protect yourself from the squares that come towards you.
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Images about some things about the project.
Today I managed to make a skill tree for the game, I intend to increase it by making the player always come back stronger each time he is defeated.
Seal Island Intro! For #ScreenshotSaturday!
My first #FanArtFriday :)












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