Hey guyssss new alpha hereee, this time i've finally added the most important part of the battle gameplay loop, the Extreme Determination Mode and ACTions!!
You might've noticed that little red bar below your HP, that's your SD bar, or "Sense of Determination" bar, it fills up when you hit an enemy. Once you fill it you can press the A key to enter "Extreme Determination Mode", your attack and movement speed will both go up, and you will be able to do an ACTion move!
Think of ACTions like the Heat Actions / EX-Actions from the Yakuza / Judgment series, when near an enemy or a surface you can press A again to start a cinematic that will take a huge chunk of health away from your enemy.
Right now there's only two kinds of ACTion moves, a basic "Close Range" attack that can trigger if the enemy is right infront of you, and a "Frontal Wall" attack that can trigger if the enemy is in front of a wall. Try them both out!
Also, have in mind, i'm no animator, i just want to have the moves WORKING, i'll focus on making the animations better later XD.

Right there in the corner you can see the icon that will pop up once an ACT is available, just press A to execute it, but bear in mind it will consume the rest of your SD bar, so try to use it when it's just about to get empty.
Next update will probably be a more simple one, probably the guard update, but maybe i'll try and make an enemy with better AI for testing, i'll have to change quite a bit of code to support enemy and player guarding hehe.
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