Game
Camping With Springtrap
2 months ago

↓ Update V0.6 (Alpha) ↓

Gameplay redesign, lots of improvements


V0.6 (Alpha)

Wave system implemented, more settings, lots of improvements, better performance

(NOTE: I did not release this update because there is still a lot of reworking to be done in order to have a playable build, alpha 0.8 will most likely get released).

New stuff

-Added custom keybinds

-Added in-game controller support and custom controller binds

-Added custom sensitivity

-Added sprint mode (toggle, hold)

-Added a small survival test map “Nacht der Springfallen” (Will not be in the actual game, just a joke test map)

-Added a wave based spawning system

-Added a points system

-Added a door you can open with points

-Added buyable weapons with points

-Added ammo types that guns can share

-Added NVIDIA DLSS graphics options

-Added more performance boosting options

-Figured out how to add achievements in-game and link them to gamejolt

-Added an alpha tester achievement (unlocked by playing any level in the alpha phase of developement)

-You can now log in to Gamejolt  (it will auto-log you in when starting the game after manually logging in once)

Changes/improvements

-Improved main menu visuals

-The player can no longer run while walking backwards

-Adjusted a lot of the player’s and endo’s movement abilities (slower paced overall)

-Improved endo attack hitbox, running wont save you

-Improved the feel and gameplay of the slide

-Changed the ammo system, it is no longer infinite

Bug fixes

-Fixed an issue where you could start sliding while walking backwards

Merry Christmas!!!



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