Game
Camping With Springtrap
1 year ago

↓ Update V0.6 (Alpha) ↓

Gameplay redesign, lots of improvements


V0.6 (Alpha)

Wave system implemented, more settings, lots of improvements, better performance

(NOTE: I did not release this update because there is still a lot of reworking to be done in order to have a playable build, alpha 0.8 will most likely get released).

New stuff

-Added custom keybinds

-Added in-game controller support and custom controller binds

-Added custom sensitivity

-Added sprint mode (toggle, hold)

-Added a small survival test map “Nacht der Springfallen” (Will not be in the actual game, just a joke test map)

-Added a wave based spawning system

-Added a points system

-Added a door you can open with points

-Added buyable weapons with points

-Added ammo types that guns can share

-Added NVIDIA DLSS graphics options

-Added more performance boosting options

-Figured out how to add achievements in-game and link them to gamejolt

-Added an alpha tester achievement (unlocked by playing any level in the alpha phase of developement)

-You can now log in to Gamejolt  (it will auto-log you in when starting the game after manually logging in once)

Changes/improvements

-Improved main menu visuals

-The player can no longer run while walking backwards

-Adjusted a lot of the player’s and endo’s movement abilities (slower paced overall)

-Improved endo attack hitbox, running wont save you

-Improved the feel and gameplay of the slide

-Changed the ammo system, it is no longer infinite

Bug fixes

-Fixed an issue where you could start sliding while walking backwards

Merry Christmas!!!



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Camping With Springtrap is CANCELLED

It has been a while since the last update and that's because the upcoming one is b i g and takes a while.

It will include a menu overhaul (for the 4th time), multiplayer, complete animation overhaul (for the 3rd time jeez) and much more improvements.

My favorite #ScaryMovie is probably Blair Witch (2016)

Haven't seen the original one yet from 1999.

The found footage style of the movie is very immersive and it was a bad idea of me to watch it when I was younger.

Scared the shit out of me as a kid

Reaching the Goal #SaveJim

It has been a while since the last update but we are making a lot of progress. Alpha 0.4(the enemy/combat update) is nearly done and Alpha 0.5(main menu/HUD overhaul and demo maps) also has some progress already. Here's a sneak peak of the new main menu!

THE MAGIC HOUR | OUT NOW! (READ)

With a gameplay redesign comes a main menu redesign...

The demo version is finally released!

Have fun playing it and HAPPY HALLOWEEN!!!

I will now take a break for a little bit because the last few months, i've been working way too much on this game. See you soon!

(give feedback and report bugs if you want)

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