Game
Super Smash Bros. Feud


16 days ago

Update ver. 1-20-2025


I will not be talking about certain events that happened today. This is uniquely a page about SSBF.

Anyway! I wanted to show you, I was bored for a bit today so I mocked up some beta/placeholder versions of Battlefield and Final Destination. They of course will be getting new models and environments, but for now since I'm working a lot on menus and gameplay, it's not important for the time being. Plus I only have the Battlefield design down on PAPER right now, so yeah.

I'm loving how smoothly my Stage Select is working at the moment. That was extremely fruitful work! I've finally added variables in my game manager that will hold in the stage ID and name, so the game will be able to properly load the selected stage.

I also took a look at the code for the Fighter Select. Heh..... Needless to say, it's a complete and utter MESS, so I will be redoing it from scratch, like I totally redid the code for the Stage Select. I will also be using Raycasting and all, it will be more functional and a heck of a lot easier for one. And it shouldn't be TOO much work for me to adapt it, from selecting a stage to selecting fighters. I will be reusing my code for selection, grids and resizing the icons.

Once the Fighter Select is up and running, and I can go from the menus to the stage? I might begin work on the Rules menu!

That's all for right now, take care! :D

~KV



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