Game
Super Smash Bros. Feud

16 days ago

Update ver. 5-3-2024


*Reposted as I posted it in the wrong spot lol*

I DID IT. I DID IT!

Rudimentary FOOTSTOOL JUMPING is up and running! And I have an idea that should be just as easy to code for footstooling on an airborne opponent!! And it's not a hacky solution either, you have to be both airborne, and directly above your opponent. Upon footstool jumping, you will appear on top of the target's Hip collider, not far beneath the opponent's head, initiating the "StepJump" state, and you can set them to "StepPose" (being footstooled)! I'm also working on adding the footstool jump limit. I think it's.... 5 jumps? And with each one your jump height decreases. Keep in mind that only FIGHTERS can footstool jump on each other.

I have more ideas I want to work on in the very near future. One of them is reworking the damage animation player. Right now it doesn't account for being hit while downed, and the system is a mess. Another is finally getting to work on GRABS (catch) and THROWS. I have an idea brewing in my head and I'd love not to lose it! The last one I want to try is to work on Light Throwing items. I'll do this by creating a prototype item to code picking up and throwing!

Well that's about it for now, so I hope to see you soon!!

I am also FIVE followers from 400 on this game! :D

~KV



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