Game
Hello, Neighbor! Reborn


11 months ago

"updated frequently" i said. last post was over a week ago lol. might as well give an update as to the development.


it's been a bit since my last post, but don't worry, here's a list of something that i've been working on!

-ive changed the house model to be the one included with the template, mainly because it fixes texture issues. the house doesn't have holes for windows above the first floor anymore, but ill learn how to use blender to make it more accurate to where they were in the pre-alpha

-changed the lighting to make it look more natural and more accurate

-the neighbor now has footstep sounds! and the footstep sounds for the player line up better with the walking/running speed/animation. running footsteps no longer play twice per step

-ive began working on the main map again, so now there's grass! as well as a few new objects and items....

-the neighbor doesn't slide in his look around animation anymore

-item sounds are more dynamic, ie you can hear the tv and radio from further away than a hammer or trash can

-implimented some sounds that randomly play while you're in the neighbor's house. oh, also the ambience finally works as it does in the pre-alpha

once i get some more work done ill post another update video, but for now, enjoy some updated screenshots!



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new patch is out! a lot of aspects of the ai have been rewritten, so hopefully this patch will be a lot less buggy than the last!

i dont imagine it'll fix everything, but im hoping it's a better experience :)

have fun!

4 days left until the RELEASE

anyway, i want to get your opinions on this... should the binocular zoom effect be more like alpha 1+ or what was seen in the pre-alpha 10 minute "unedited" gameplay video? i have provided gifs so you can get an idea

testing out some new "weather variations" i guess you could say. thought id upload a vid comparing how they look so far!

and yes there currently is a chance for rain during both normal and stormy nights

the roof now has a parallaxing effect making it look more 3d and accurate to the a2 roof material. thanks @ctarchaxis for sending me the materials!

1 more day....

player house is getting a little upgrade :)

(+ an update on development)

5 days... (i dont plan on doing a consistent countdown or anything i just really liked this image and wanted to post it somewhere)

also happy easter to you all!! 🐰

3 days left....

okay i lied i am doing a countdown i guess lol

what we thinking? prototype house foundation or original foundation for the players house?