Game
Keep of the Infernal Heroes
5 years ago

Updated game name in output package to be more in line with final name.




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v1.0.17 Skills now removed from early levels, early optimization implemented. Levels 4 and 5 included. Shielding monsters mechanic in game but not in early levels. Starting Gold now reflects economy in normal gameplay. Comment and Enjoy.

Coming next, display of damage to monsters will now show amount as a floating value above the monster. Updates to backend in Character sheet, also changes to UI for display of buffs/debuffs of weapons and armour.

So

i may or may not make an full art of some person or i may just leave this like that-

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Sonic and Shadow as Pokémons. #Fakemon

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

Sometimes Aeron needs a friend to help him out in tight situations.