Game
Keep of the Infernal Heroes
5 years ago

Updated game name in output package to be more in line with final name.




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Coming next, display of damage to monsters will now show amount as a floating value above the monster. Updates to backend in Character sheet, also changes to UI for display of buffs/debuffs of weapons and armour.

v1.0.17 Skills now removed from early levels, early optimization implemented. Levels 4 and 5 included. Shielding monsters mechanic in game but not in early levels. Starting Gold now reflects economy in normal gameplay. Comment and Enjoy.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

"Our work is never over" they said.

Family band complete!

What you all think

Finished work on the emotions of a new character for the tank universe