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#gamejoltart This is part of another oil painting called Wormhole. https://store.steampowered.com/developer/SchmidtWorkshops http://www.schmidt-gallery.com/ https://gamejolt.com/@SchmidtWorkshops https://schmidt-workshops.weebly.com/
Paradox Vector Updated to Version 0.9.7.9 This is basically the complete game. I will be announcing the full release soon, and the price will be going up to $9.99 at that time. There are now 22 levels and all sorts of new features, check it out!
#gamejoltart Here is another excerpt from a painting. These were both done way back in 2005. They are based on photos I took in a German castle. https://store.steampowered.com/developer/SchmidtWorkshops http://www.schmidt-gallery.com/ https://gamejolt.com/@SchmidtWorkshops https://schmidt-workshops.weebly.com/
I am giving each level in Paradox Vector a little more of a distinct look and feel.
I've been working on updating more levels recently. Progress is slow, but should be more steady from now on ... here is the current one I am working on. You can see that I took the old, tile based level, and I am just drawing over it.
#gamejoltart This is not game dev related, but rather hand painted fine art that I also work on ... here we see just part of a painting. https://store.steampowered.com/developer/SchmidtWorkshops http://www.schmidt-gallery.com/ https://gamejolt.com/@SchmidtWorkshops https://schmidt-workshops.weebly.com/
#gamejoltart Another painting, this one in oils. I designed this in a 3D software before printing it and hand painting all the colors and patterns by hand. https://store.steampowered.com/developer/SchmidtWorkshops http://www.schmidt-gallery.com/ https://gamejolt.com/@SchmidtWorkshops https://schmidt-workshops.weebly.com/
This week, for #ScreenshotSaturday, a peaceful waterfall amidst the chaos of Paradox Vector. Play the demo to find out how the water gets all the way back up there. You may be surprised!
A new Anomalies record has been released! https://mkschmidt.bandcamp.com/album/anomalies-oddities
New guns... I have updated the models for both the hand gun and the machine gun. They have a more complex, organic look to them now. Here you can see the machine gun in the distance, while the player is holding the hand gun.










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