Next up
#ScreenshotSaturday I am adding plants and other background objects to my game. I'm excited to see what can be accomplished in this style....
Islands of the Caliph is my new retro RPG in active development. I plan to release it this summer (2023). I have just been working on adding a scrolling quest journal #screenshotsaturday
#gamejoltart Another painting, this one in oils. I designed this in a 3D software before printing it and hand painting all the colors and patterns by hand. https://store.steampowered.com/developer/SchmidtWorkshops http://www.schmidt-gallery.com/ https://gamejolt.com/@SchmidtWorkshops https://schmidt-workshops.weebly.com/
Paradox Vector - Version 1.0 is ready!!! https://gamejolt.com/games/Paradox_vector/395949
This week, for #ScreenshotSaturday, a peaceful waterfall amidst the chaos of Paradox Vector. Play the demo to find out how the water gets all the way back up there. You may be surprised!
#gamejoltart This is not game dev related, but rather hand painted fine art that I also work on ... here we see just part of a painting. https://store.steampowered.com/developer/SchmidtWorkshops http://www.schmidt-gallery.com/ https://gamejolt.com/@SchmidtWorkshops https://schmidt-workshops.weebly.com/
A new Anomalies record has been released! https://mkschmidt.bandcamp.com/album/anomalies-oddities
I have been revising the story for Paradox Vector, drawing on the work of H.P. Lovecraft to give it more depth, and to guide the next steps in terms of creature and environment design...
Some new promotional art for Paradox Vector...
I've been working on updating more levels recently. Progress is slow, but should be more steady from now on ... here is the current one I am working on. You can see that I took the old, tile based level, and I am just drawing over it.
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