Next up
I am giving each level in Paradox Vector a little more of a distinct look and feel.
I've been working on updating more levels recently. Progress is slow, but should be more steady from now on ... here is the current one I am working on. You can see that I took the old, tile based level, and I am just drawing over it.
Islands of the Caliph is my new retro RPG in active development. I plan to release it this summer (2023). I have just been working on adding a scrolling quest journal #screenshotsaturday
Some new promotional art for Paradox Vector...
New #ParadoxVector environment art for #screenshotsaturday. Weclome to the Jungle and the Factory. Also, improved explosions!
#gamejoltart Here is another excerpt from a painting. These were both done way back in 2005. They are based on photos I took in a German castle. https://store.steampowered.com/developer/SchmidtWorkshops http://www.schmidt-gallery.com/ https://gamejolt.com/@SchmidtWorkshops https://schmidt-workshops.weebly.com/
In addition to developing games, I also paint... "Machine" - 8 x 8 inches - Acrylic on Masonite - 2021
A new Anomalies record has been released! https://mkschmidt.bandcamp.com/album/anomalies-oddities
#gamejoltart This is part of another oil painting called Wormhole. https://store.steampowered.com/developer/SchmidtWorkshops http://www.schmidt-gallery.com/ https://gamejolt.com/@SchmidtWorkshops https://schmidt-workshops.weebly.com/
#gamejoltart This is not game dev related, but rather hand painted fine art that I also work on ... here we see just part of a painting. https://store.steampowered.com/developer/SchmidtWorkshops http://www.schmidt-gallery.com/ https://gamejolt.com/@SchmidtWorkshops https://schmidt-workshops.weebly.com/












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