Next up
New guns... I have updated the models for both the hand gun and the machine gun. They have a more complex, organic look to them now. Here you can see the machine gun in the distance, while the player is holding the hand gun.
Paradox Vector Updated to Version 0.9.7.9 This is basically the complete game. I will be announcing the full release soon, and the price will be going up to $9.99 at that time. There are now 22 levels and all sorts of new features, check it out!
#gamejoltart Here is another excerpt from a painting. These were both done way back in 2005. They are based on photos I took in a German castle. https://store.steampowered.com/developer/SchmidtWorkshops http://www.schmidt-gallery.com/ https://gamejolt.com/@SchmidtWorkshops https://schmidt-workshops.weebly.com/
ten years
New #ParadoxVector environment art for #screenshotsaturday. Weclome to the Jungle and the Factory. Also, improved explosions!
happy silksong day
Islands of the Caliph is my new retro RPG in active development. I plan to release it this summer (2023). I have just been working on adding a scrolling quest journal #screenshotsaturday
I have been revising the story for Paradox Vector, drawing on the work of H.P. Lovecraft to give it more depth, and to guide the next steps in terms of creature and environment design...
I was mad that they made Alastor's 2nd form so lame, so here is my art of scary alastor, straight from the fairytales, not just with some goofy ahh tentacles
#ScreenshotSaturday I am adding plants and other background objects to my game. I'm excited to see what can be accomplished in this style....
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