Game
ICON Invasion
12 years ago

Updates for HTML5 and downloaded files


Updated code today for ICON Invasion to resolve small glitch in the background tracks that sometime caused a double track to be played during some levels. The HTML5 online version is now set to 800x600 resolution while the downloadable game starts and plays full screen. While working out the sound issue I took the time to polish off a few other items that I had not got around to previously during development. Both files, downloadable and HTML5 were included in the updates.

If you enjoy a challenge then give ICON Invasion a shot. Do not be fooled by the simplistic appearance, it starts easy but will begin to get hard to beat after the 4th or 5th level.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

So

i may or may not make an full art of some person or i may just leave this like that-

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

What you all think

So here's the first of the zodiac signs i will make for the next weeks.

Strange Umbrella

Terraria

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?