Game
ICON Invasion
12 years ago

Updates for HTML5 and downloaded files


Updated code today for ICON Invasion to resolve small glitch in the background tracks that sometime caused a double track to be played during some levels. The HTML5 online version is now set to 800x600 resolution while the downloadable game starts and plays full screen. While working out the sound issue I took the time to polish off a few other items that I had not got around to previously during development. Both files, downloadable and HTML5 were included in the updates.

If you enjoy a challenge then give ICON Invasion a shot. Do not be fooled by the simplistic appearance, it starts easy but will begin to get hard to beat after the 4th or 5th level.



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Strange Umbrella

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Cash Banooca

Path of Kami, running around the shrine area

Coming Soon...

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)