Game
ICON Invasion
12 years ago

Updates for HTML5 and downloaded files


Updated code today for ICON Invasion to resolve small glitch in the background tracks that sometime caused a double track to be played during some levels. The HTML5 online version is now set to 800x600 resolution while the downloadable game starts and plays full screen. While working out the sound issue I took the time to polish off a few other items that I had not got around to previously during development. Both files, downloadable and HTML5 were included in the updates.

If you enjoy a challenge then give ICON Invasion a shot. Do not be fooled by the simplistic appearance, it starts easy but will begin to get hard to beat after the 4th or 5th level.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Runestones: from concept to in-game model🗿

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Shuiro Haname. #Commission

Commission for @ShuHaname

a drawing I did because I was bored😪. But I love how it turned out.😊