Added control stick support for controllers.
The A and B buttons can now be used in the main menu.
“Exit” menu item in key config menu now works with controllers.
Fixed a bug where Rubba’s out of ammo/low energy animation cancelled his hit stun animation.
Fixed a bug where the player could still act after Rubba loses all his health.
Successful Return Fire ending lag reduced from 30 -> 15 frames.
Next up
Super Game Boy Update
New UI and Battery Meter Mechanic
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Showing off player 2 😎
What do you think?
:] me sigue sin gustar
:] I still don't like it
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this
I hate that stupid cupcake.
(New FNAF Friday show this week) (was sick for the last few days, sorry)
💛 Passion project of two friends and IT geeks. 🕹️ We love trains and programming. We wanted to create something unique.
🚂 Rail Route is a management/tycoon/puzzle game based on railroad dispatching. #MadeInUnity [a few Steam demo keys in comments]
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