Anyone remember the Super Game Boy? I improved the Game Boy shader to support switching between multiple palettes.
![5d0b75c41637e.gif 5d0b75c41637e.gif](https://i.gjcdn.net/public-data/fireside/posts/3/9/196009/media/5d0b75c41637e-mnsshfy6.gif)
When a game tells you to continue forward, you must comply or you face the consequences. As a throwback to old arcade beat-em-ups, it shows up and kills you if you idle for too long between waves of enemies.
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