Game
The Games
5 years ago

v0.0.8 Changelog 2:

- Crafting UI setup

- Basic crafting system function

- Crafting costs now work

- Remade terrain from scratch

- Increased foundation post depth




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New woodchips texture, mushroom texture, wave system and showing off the equipment system.

New hatchet model with improved animations

v0.0.9 Changelog 2:

- Human model rigged and animated

- Can now forage and eat mushrooms

- Can now easily switch between equipped items

- Removed textures on buildings

- Axe attack animation

- AI animations

v0.0.8 - Crafting Update

Crafting is here! The crafting system has finally been implemented. Right now you can only craft an axe, but hey it's here.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐Ÿ›ก๐Ÿ—ก Bookmark pre-launch page๐Ÿ”–๐Ÿ”–๐Ÿ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโ€ฆ

Shadow The Hedgehog X pixel art

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!