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The Games
5 years ago

v0.0.8 Changelog 2:

- Crafting UI setup

- Basic crafting system function

- Crafting costs now work

- Remade terrain from scratch

- Increased foundation post depth




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v0.0.9 Changelog 2:

- Human model rigged and animated

- Can now forage and eat mushrooms

- Can now easily switch between equipped items

- Removed textures on buildings

- Axe attack animation

- AI animations

New hatchet model with improved animations

New woodchips texture, mushroom texture, wave system and showing off the equipment system.

v0.0.8 - Crafting Update

Crafting is here! The crafting system has finally been implemented. Right now you can only craft an axe, but hey it's here.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

art comission.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿