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The Games
5 years ago

v0.0.8 Changelog 2:

- Crafting UI setup

- Basic crafting system function

- Crafting costs now work

- Remade terrain from scratch

- Increased foundation post depth




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v0.0.9 Changelog 2:

- Human model rigged and animated

- Can now forage and eat mushrooms

- Can now easily switch between equipped items

- Removed textures on buildings

- Axe attack animation

- AI animations

New hatchet model with improved animations

v0.0.8 - Crafting Update

Crafting is here! The crafting system has finally been implemented. Right now you can only craft an axe, but hey it's here.

New woodchips texture, mushroom texture, wave system and showing off the equipment system.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Just a Pico sprite

Werehog transformation process. #sonicunleashed