Game
[FIGHT]
4 years ago

V0.1.1 The changes in the new version are listed below, I focused a lot on laying a solid groundwork to keep working on the game's progression systems. Your minions now have levels and then can level up and become more powerful as time goes on.


Whew, I actually need to organize this this time. The changes in the new version are listed below, I focused a lot on laying a solid groundwork to keep working on the game's progression systems. Your minions now have levels and then can level up and become more powerful as time goes on.

V0.1.1 Changes

  • Changed the game's name to "[FIGHT]"

  • Addition of difficulty scaling based on how many turns you have played

  • Changed the art style to pixel art

  • Added a results screen at the end of each level to show your progression

  • Made the exit door open when a key touches it, but you dont have to leave until you interact with it (this is to stop you from being forced to leave the level)

  • Sheep have been replaced by pigs

  • Reworked UI

  • Added a new recipe for commands

  • Added multiple new recipes for banners

  • Removed bonus action reward when combining elements, each turn is now always a flat 10 actions

Balance

  • The backpacker idle range has been reduced from 8 to 5

  • Reduced friend power from 100 to 50

  • Backpacker can no longer be targetted

Glitches

  • Fixed several crashes

  • Reduced the number of cases where items can overlap

  • Reduced spawner activation distance from 25 squares to 22

Minions

  • Added minion levels, each minion gains exp when they kill a monster and can level up between floors, making them stronger on the next floor

  • Added minions elemental types. Each element is strong to another element and weak to others. This has no benefit on game play yet since the bad guys have no elements.

    • Water Pixie - Water

    • Mermaid - Water

    • Robot - Earth

    • Golem - Earth

    • Fire Pixie - Fire

    • Unicorn - Air

    • Others - None

  • Changed minion AI to prioritize following banner commands

  • Reduced minion idle radius from 6 grid squares to 5

  • Your minions now gain experience based on the level of the dungeon you are on



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