Updates for this month are persisting the players health between levels and randomising the floor so that it is not as repetetive.
Next month I am intending to change the movement system to path find so that the arrows won’t be needed anymore.
Updates for this month are persisting the players health between levels and randomising the floor so that it is not as repetetive.
Next month I am intending to change the movement system to path find so that the arrows won’t be needed anymore.
We are under attack!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Have a good Boi
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
brung back my old oc plus a new one
...they don`t have names yet tho
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Super Sonic Pixel art.
Cozy snow house i made a while ago
Snacktime
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