Game
Flag Quest
11 years ago

V0.1.5.0


Updates for this month are persisting the players health between levels and randomising the floor so that it is not as repetetive.

Next month I am intending to change the movement system to path find so that the arrows won’t be needed anymore.



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Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Successful landing

#screenshotsaturday

I was bored, so... ManutKat.

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

We're glad to announce that Baby Dino Adventures πŸ¦– is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Path of Kami, running around the shrine area

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl