Game
PlanetRealm DEMO
5 years ago

V0.1.9 Known Bugs


Major bugs:

1. Collider issues:

a) Player is able to climb on bush colliders, resulting in glitchy camera behaviour and getting stuck between bushes

b) Player is able to clip through planet surface when trying to climb bush colliders, resulting in player floating around planet's center of gravity

c) Colliders on vine roots around vine-tunnel activation not functioning

2. Save/Load system disabled (needs more work, planned fix for V0.2.0)

Minor bugs:

1. Transition between Main Menu and Gameplay makes player drop to the planet​ at start of the game

2. Lights flickering/not working (Unity Low-Weght Render Pipeline limitations, planned fix after switching to Universal Render Pipeline - V0.2.0)

3. UI:

a) Main Menu UI timers not set, resulting in text enabling/disabling while on screen

b) Main Menu Settings UI not updated (planned fix when settings are fully expanded)

c) Scewed version of interaction UI displayed from game start, fixed after player gets in object's proximity

d) Clickable UI not displayed on third planet's Power Orb

4. Vine-tunnel traveling:

a) Acceleration bumps and dumps, resulting in uneven travel speed

b) Player rotation keeps adding up beyond 360° instead of reverting to 0° each full turn, resulting in player "unscrewing" before landing

c) Missplaced end path triggers, resulting in player dropping slightly after landing

d) First vine-tunnel deactivates after traveling through it, resulting in the player not being able to return to the first planet

5. Vine Activation puzzle:

a) If mouse coursor is moved away from last cube as the puzzle is solved, it results in last cube sliding out of it's intended position and clipping into puzzle podium



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Microsoft Windows XP Unprofessional (windows logo prototype)

An infected room from the second part of Cybel ! Are you up for some cleansing?

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Explosive domino effect

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror