Game
Darkest Nights at Fazbear's
2 years ago

V1.0.2 (another balance patch)


-removed footstep sounds for bonnie and chica

-buffed bonnie and chica slightly on all main nights

-bonnie and chica's AI move timers are more random again

-fixed an issue where the endo easter egg stayed in one spot and did not move with the frame

-the easter eggs don't fade out when spotted anymore and just stay there until they reroll their appearance chance

-removed herobrine

-added another message in the decompile screen for you nosy little boys

-you don't have to wait for freddy's stun to wear off for the shock to affect him anymore



1 comment

Loading...

Next up

poor John... they don't mess around anymore huh?

also some gameplay screenshots will be put up tomorrow when I have the time

man it's such a nice day here in dnafville-WHAT THE FUCK ARE YOU DOING HERE?!?!?!?!?!?!

happy 10th anniversary trtf! I don't exactly love this series too much anymore but it still inspires this game a lot

and yes

this is a real easter egg

Soon.......

this is Simon Cowell from DNaF OFFICIAL CANON REALISTIC HUMAN DESIGN

all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though

there are a lot of things to implement still, have chomp and co. in their natural habitat

more dnaf scrapped content, originally golden freddy was supposed to appear on the menu and replace freddy when you 100% completed the game... yes, I did steal the idea from fnatas, I don't remember why I scrapped it but I'm not adding it back or anything

itch.io profile so old it's basically a fossil

Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!

THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!

I spent a week playing deltarune instead of working on my games are you guys happy now