Improved Lighting (again)
Fixed text overlap in Stage 2 of tutorial
Fixed duplicate text on Stage 2 of the tutorial
Tweaked some of the text in the tutorial
Improved bad UV’s in main level
Remade tutorial level to have better textures
Fixed WASD and SHIFT key graphics not being lit up properly after replaying tutorial
Added option to adjust mouse sensitivity
Added counter to see exact value of sound sliders
Added auto typing effect to text boxes
Target subdued messages no longer disappear after a set time; instead, added ability to dismiss them with SPACE
Fixed a few areas where the player could get out of the map
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
The whole squad is here!
Interested? Follow me!
Levels' maps.
brung back my old oc plus a new one
...they don`t have names yet tho
Alone Together....
Only true badasses may pass! #conceptart #art #gamedesign
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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