Next up
v1.2.0:
-Reworked Shadow Rat to be "easier" (hitboxes had to be changed as it was impossible without laser pointer...)
-Fixed RNG for real this time.
-Reverted I'm Feeling Lucky's hitbox sizes.
-Added Blacklight, Monster Rat only, Silent jumpscares, & the
@KingPinWeeks has beaten Right Side Suffering, becoming the first (and likely only) person to do so!
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There is no video, but I saw it... and it was beautiful.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Among us_into Madness
Added new character illustrations!
#gamedev #screenshotsaturday #madewithunity #unity3d #indiedev #screenshotsunday #rpg #rpgs #jrpg #indiegame #indiegames #steam #gamejolt #dracula #art #digitalart #illustration #unity #sgb #gamedevelopment
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