Game
The Goblin Raid v1.3.1

10 hours ago

v1.3.2 updates:

- Added new platforms Linux and MacOS

- Fixed Tim's glitch where he stops randomly in Chapter 12

- New Effects in Goblin Boss fight

- Changed Unity version to 6000.3.8f1 due to Package Manager Error




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v1.1.4 updates

Vsync button fixed

Motion blur removed

Boss face updated

New Goblin Boss death animation

Few visual updates

Fixed sound settings

Bug fixes

Added Idle Sway

I saw this BFDIA tutorial in YT and decided to try making it in Synfig and here it is. I couldn't make the movement like ease out quad styled.

v1.1.3 UPDATE

- Pause menu fixes

- Rewriting Chapter 1's dialogue

- Items are now collected by colliding with it

- Made Chapter 7 less harder

- A lot of mistakes fixed

- Dialogue text update

- Running Animation fixed

#indie

Happy Devruary! Devruary Day 16 celebrates @balladrion ! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?

v1.3 Update

- Remaking Chapter 2 map

- Changed Grass and Rock Texture for all chapters

- The Nightmare Goblin has particle effects

- New Game Icon

Guide PC Man through a satisfying install in this Valentine’s Day themed download sim.

Manga Shanky

Ambient Song name: A Nervous Discussion

Happy Devruary! Devruary Day 15 celebrates @ambercrowngames ! They're the game devs behind the puzzle-platformer game One More Experiment. We also have a question for the devs of Game Jolt: What’s the biggest dev mistake you’ve made?

It's for Chapter 5

(not ambient music)

Video made with ZGameEditor Visualizer