Game
Rise of the Hand
7 years ago

v1.5.5 now available!


Contains:

  • Presentation improvements

  • New enemy index that contains info on item drop and stats of enemies you’ve fought

  • Text fixes

  • Buffed and nerfed attacks

  • Certain bosses are either easier or harder

  • Fixed glitch where you don’t fight Phantom Bouldergeist’s Revenge



0 comments

Loading...

Next up

Expect v1.5 announcements to come around late October I originally wanted to announce everything in September but… things got in the way (about the plush series). So, expect the announcements to come around then! Until then… ;)

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I worked so hard to get all four of them to the end safely, but then...

My D&D art for my family so far (WIP if you couldn't tell)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Among us_into Madness