Game
TBT Defense
7 years ago

v2.0.0


  • when building a building info panel displays how many total resources would be collected

  • limit builders to Town Hall level

  • auto idle option for entities + idle ability

  • auto select the next entity from selection queue

  • autosave

  • quick rounds

  • menu overhaul

  • the difficulty was increased (waves spawn twice as fast)

note: saves are not compatible with old versions



0 comments

Loading...

Next up

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Explosive domino effect

I made a small jungle house.