Game
Mary's Arcade (Classic)


4 years ago

V2 progress (Read article!)


Project Mary V2 is finally far enough along that I'm comfortable showing off some of the new additions.

In the graphics department, the UI and several rooms have been given massive overhauls.

Under the hood, much of the game has been reprogrammed and reworked to be more user friendly and easy to understand.



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Localization efforts have been expanded to more areas of the game. Instead of just important buttons and labels on menus, I am now having as many elements as I can translated.

Literal bug-turned-feature. I am gonna make this happen if you try to move the window while there's no camera feed.

Renaming

Mary's Arcade - 1 DAY UNTIL RELEASE

QOL features are harder to design than actual gameplay stuff. Been working on configuration and settings in SP all summer. Mind you actually porting the main gameplay stuff from Clickteam only took 30 days.

Update 1.0.1 + Other news

Mary's Arcade v1.0.0 is now public. I hope you enjoy it!

Newest draft of composite video shader fixes color issues (caused by different versions of GLSL clamping values differently) and uses real sampled CCD sensor thermal noise. See for yourself!

Mary's Arcade - 3 DAYS UNTIL RELEASE

Mary's Arcade - 2 DAYS UNTIL RELEASE