Game
Illumination
8 years ago

Ver 1.0.4


Changes made:

  • When simultaneously picking up and dropping panels, you pick up panels before dropping. This fixes a bug where the player can pick a panel on a switch while dropping a panel from a different side which causes the game to register a light source as having both panels dropped for a frame

  • The sound effect for the picking up an orb of light is greatly shortened

  • Minor edits to text



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Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Shadow The Hedgehog X pixel art

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

Demonstration of the spells and their effects :)!

My D&D art for my family so far (WIP if you couldn't tell)