Game
Illumination
8 years ago

Ver 1.0.4


Changes made:

  • When simultaneously picking up and dropping panels, you pick up panels before dropping. This fixes a bug where the player can pick a panel on a switch while dropping a panel from a different side which causes the game to register a light source as having both panels dropped for a frame

  • The sound effect for the picking up an orb of light is greatly shortened

  • Minor edits to text



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Runestones: from concept to in-game model🗿

Just a Pico sprite

The whole squad is here!

Interested? Follow me!

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)