We have been working on revamping movement to use wad space and left right and space to appeal to all users. This has caused lots of issues I mean a ton. Our movement/physics engine is made only for the arrow keys and space. So we have to move on from that engine and make our own. No i am not talking about the engine as a whole gamemaker, unity ect. I am talking the coding of the game that allows it to run. If it does not work we will fall back on version 0.0.1 and 0.0.2 will be delayed around 12 hours which delays version 0.0.3 by around 24 days. So if this does not work every patch will be spread out by a ton and the game will be very issue filled for longer periods of time.
Next up
Smile! Here, take some happy pills! β¨π #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Path of Kami: The Evolution of the Lore
A Shiny Mega Gengar π For @ManutkArt ![]()
's #ThreeColorsChallenge!
Microsoft Windows XP Unprofessional (windows logo prototype)
Update 2.627
New challenges & new effects!
Terraria
Call it 'wrong turn'!π« The feeling of running into a house with only one exitπͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I made a small jungle house.
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg










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