We have been working on revamping movement to use wad space and left right and space to appeal to all users. This has caused lots of issues I mean a ton. Our movement/physics engine is made only for the arrow keys and space. So we have to move on from that engine and make our own. No i am not talking about the engine as a whole gamemaker, unity ect. I am talking the coding of the game that allows it to run. If it does not work we will fall back on version 0.0.1 and 0.0.2 will be delayed around 12 hours which delays version 0.0.3 by around 24 days. So if this does not work every patch will be spread out by a ton and the game will be very issue filled for longer periods of time.
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"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Levels' maps.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
:] me sigue sin gustar
:] I still don't like it
Cozy snow house i made a while ago










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