We have been working on revamping movement to use wad space and left right and space to appeal to all users. This has caused lots of issues I mean a ton. Our movement/physics engine is made only for the arrow keys and space. So we have to move on from that engine and make our own. No i am not talking about the engine as a whole gamemaker, unity ect. I am talking the coding of the game that allows it to run. If it does not work we will fall back on version 0.0.1 and 0.0.2 will be delayed around 12 hours which delays version 0.0.3 by around 24 days. So if this does not work every patch will be spread out by a ton and the game will be very issue filled for longer periods of time.
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
Werehog transformation process. #sonicunleashed
Finished work on the emotions of a new character for the tank universe
Showing off player 2 😎
What do you think?
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Regular exercise is key for healthy wings.
Try it out!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
not the greatest house, but it's a house! :D
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarÃa Regla. It is one of the natural wonders of the country!










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