Game
The Ultimate Nerd Game
8 years ago

Version 0.1.1 is out


Hey all! I spent an hour tonight fixing and tweaking things based on the feedback you’ve left. v0.1.1 is now available for download.

v0.1.1

  • fixed a bug that let you place wires in places where they would be deleted when the save was loaded

  • the player no longer collides with wires; makes it easier to navigate (messy) circuits

  • doubled the reach distance of the player to 20 meters. This will be customizable in the future

  • doubled the time the selection menu stays open after scrolling or pressing a number key to 0.8 seconds. This will be customizable in the future



0 comments

Loading...

Next up

Update 0.2 Release Date Announcement The Ultimate Nerd Game version 0.2 will be released on March 20, 2018. This is an absolutely massive update and I could not be more excited to get it into your hands. Thanks for playing my game, everyone :D

Bandana Dee the Dream Friend

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I was bored, so... ManutKat.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?