Well summer is finally here and I finally have free time to work on this. I’m overhauling the core gameplay first, then moving onward from there. (That’s why this version may seem like a step back - for now I removed nonvital things that needed major redoing like knockback and the title screen.) Unfortunately this is a solo project for the time being so development will be slow.
That said, hope for (don’t expect) updates roughly bi-weekly. This version all I really changed was the movement system (which was a lot). Next time, knockback maybe? And then actual attacks? Who knows.
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