Added a Twitter button to follow @BitpointGames
You can now strafe your bullet while it’s in the air (slightly rotate it)
The version of the game is now printed in the Main Menu
Press ‘-’ to take a snapshot and have it instantly downloaded to your computer as “HRSnapshot”.
Added a button to toggle Mute (0.2.1)
Occasionally, you will see the text “Bonuses are currently enabled”. This means that instead of gaining 2 Health every kill, you will gain 3. Bonuses are for everyone and is mainly for the promotion of the game (0.2.1)
Changed the bullet death sound to make itmore realistic
The background of the game is now more detailed
Increased the difficulty of the game GREATLY (Cubes now move faster over time, you start with 6 Health instead of 10, etc.)
All images in the game (bullet, cube, particles, etc.) now have a light shadow around them, to make them easier to see
Changed the color system of the cubes
Slightly moved the text on the Main Menu
Changed the game’s music to ‘MDK - Frostbite’ for no special reason (0.2.1)
Hid the Highscore text on the Main Menu while it’s being fixed (0.2.1)
Fixed a collision bug with the cubes floating over walls
Fixed a bullet collision bug after getting about 150+ kills (0.2.1)
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Chiaki Nanami!
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Showing off player 2 😎
What do you think?
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Alone Together....
2d lighting experiment
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
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