Game
King's Conflict
11 years ago

Version 0.202 - New cards, New AI maps and more


King’s conflict is now on version 0.202. Some big changes! - the full list is:

  • Four new cards to increase ‘card drawing’ power for all kings - see images below

  • AI greatly improved!

  • tweaks to algorithm to improve intelligence (a bit). It’s still never going to out-think you - play humans for a proper challenge.

  • AI now knows how to use commands

  • Still always plays as Warrior King, but selects randomly from three decks

  • Can now play on all four maps - map is chosen randomly for each game

Other changes:

  • Ice terror now requires 2 food.

  • Guard post attack increased to 2

  • Removed bug where you got two agents back when playing “SPY”

  • Oaken hearts now only have one attack (as it says on card!)

  • Kraken now costs food 2, and has a charge attack

  • Added an offline play mode to quickly try the game - this disables card management (and obviously online play), but doesn’t require an account or an internet connection. Click ‘play offline’ button on login screen

  • Game now plays a ‘ping’ sound when a chat message arrives

  • Description of effect for Sword of Wisdom now matches what actually happens, and it’s no longer playable on magic or ranged units (this was a bug).

  • Forest Glades map is now Forest Lake - there is sea replacing the central plains.

  • No longer possible to leave cards floating over map if you are holding them when your turn times out

  • Default card deck tweaked to make it a little more interesting - it now has a few more commands and more interesting servants. This won’t affect existing player accounts.

  • You can now pull out and examine your cards during the enemy turn

New card images:

Blood Sacrifice - Damage your king to draw another card

5d0c3632ce89c.png

Call to Arms - select a unit and draw a card of the same attack type

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Heroes’ Call - select a unit and draw two cards of different attack type to it

5d0c3636208f0.png

Trumpets of Doom - draw one card of each attack type - from your opponent’s pile if you have none!

5d0c36382a376.png


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