Version 1.0.2 of PSYCHE Locke has been released.
The new version brings some bug fixes.
Here’s the full changelog:
1.0.2:
- Fixed an issue with some of the game’s windows 
- Fixed an issue where the names of dead NPCs were still visible while in Psyche Lock mode 
- Fixed an issue where some characters’ portraits and visual effects were not visible in the final scene 
1.0.1:
- Fixed some issues with tile passability. 
- Possessed characters will now face their former direction when de-possession occurs. 
IMPORTANT:
- Fixed a game-breaking bug in the final battle, where you could’ve potentially set off a Game Over and a Save at the same time, making it 
 impossible to finish the game!
 (A special thanks goes to richter_h for finding the issue and testing the game after the fix!)
1.0:
- PSYCHE Locke released 
Thank you for your time and your patience.
Have fun!
- Pat 


















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