Buffed Tito Dick’s hitboxes, fixing the problem with Tito Dick unable to break crates when directly touching them
Quitting the game now requires you to hold the Escape button rather than pressing it to prevent accidental quitting
Stage 2 layout has been changed slightly to prevent the issue of getting stuck and the issue of the switch block not activating when shooting at it while directly next to them
Has been optimized for weaker computers to prevent slowdowns at certain parts, but I cannot confirm it myself because I do not have a weak enough computer to test it with

Next up
Thanks for all the support on our demo release on Steam Next Fest. We're not just keeping the demo up, but we also have the demo available now here on GameJolt.
The Demo OST is also available on Bandcamp.
https://sylvysprit.bandcamp.com/album/hazuki-dies-she-has-no-nam…
If you guys had fun with our recent demo build of Hazuki Diesand are curious behind the long running origins of characters, development insights, and other saucy lore in our game, we recently uploaded a video to show you our world
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Just a Pico sprite
Family band complete!
What you all think
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
a drawing I did because I was bored😪. But I love how it turned out.😊
I worked so hard to get all four of them to the end safely, but then...










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