Game
DeltaRift: The beginning
7 years ago

Version 1.1.0 has been released, containing major bug fixes.
I recommend everyone who downloaded DeltaRift earlier to update it.




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Right now, prototype for Project "Bleak World" is under heavy graphical redesign, because let's be honest, this doesn't look creepy at all

Now the prototype has enemies, health and an actual reason to play it! However, it still needs quite a bit of work before I can release it as a playable prototype.

After a few weeks of work (yeah, the redesign started before I started posting here) it's finally done! I have to say, I really like how it looks now

Video showcasing the current progress of the prototype will be released in a couple of days, once it's properly edited

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)