Next up
Now the prototype has enemies, health and an actual reason to play it! However, it still needs quite a bit of work before I can release it as a playable prototype.
Right now, prototype for Project "Bleak World" is under heavy graphical redesign, because let's be honest, this doesn't look creepy at all
Video showcasing the current progress of the prototype will be released in a couple of days, once it's properly edited
After a few weeks of work (yeah, the redesign started before I started posting here) it's finally done! I have to say, I really like how it looks now
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Some Shadow boss fight gameplay 👾










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