~Full Build 1.1.3 Patch~
~Fixes~
Corrected various typos
The Wide Angle analysis for the newest boss in the boss rush is now accurate.
Fixed being able to move during the Red Zone 2 Tower Boss introductions.
Reduced encounter rate for certain areas in Red Zone 3.
Fixed the bouncing in one of the credits scenes.
Edited one of the final bosses bugging out if you accidentally kill part of it too fast.
Fixed a small error in the walkthrough that called an ending by the wrong name.
Fixed The Batter forgetting all his Competences after getting his equipment back in the prison.
Hopefully fixed a major issue where, when entering The Tower's Layer 2 on the Blue Route, would automatically complete itself without visiting the blue zones.
Fixed a bug in The Tower where if you decide to switch sides from Blue to Red in Layer 2, leaving and exiting the layer would softlock you in Red Layer 2
Enoch's second fight in Corrupt Zone 3 had an incorrect HP value, making him die significantly faster than intended. This has been fixed.
~Changes~
Lexi was added to the Test Room with the other cameo characters (She was the first cameo ever in the game and we somehow forgot to include her. Sorry Espada!!)
A couple more interactions now exist in the Test Room as Jericho
HP values for the Add-Ons in Jadon's second phase are more accurately reflected in the enemy scan
Bosses "Enoch" in Zone 3 and "The Body" now have a death animation instead of abruptly disappearing upon defeat
Zaphkiel's floating animation in The Tower has been slowed a little
Changed a few graphics to be more accurate/easier to read.
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