Game
Sincere Deceit
3 years ago

Version 1.1.3 of Sincere Deceit is now released!

No new content has been added, just a few typo fixes, and bugs being squashed. The article below contains the full Patch Notes.

This version should be compatible with any saves before the Prison District.


~Full Build 1.1.3 Patch~

~Fixes~

  • Corrected various typos

  • The Wide Angle analysis for the newest boss in the boss rush is now accurate.

  • Fixed being able to move during the Red Zone 2 Tower Boss introductions.

  • Reduced encounter rate for certain areas in Red Zone 3.

  • Fixed the bouncing in one of the credits scenes.

  • Edited one of the final bosses bugging out if you accidentally kill part of it too fast.

  • Fixed a small error in the walkthrough that called an ending by the wrong name.

  • Fixed The Batter forgetting all his Competences after getting his equipment back in the prison.

  • Hopefully fixed a major issue where, when entering The Tower's Layer 2 on the Blue Route, would automatically complete itself without visiting the blue zones.

  • Fixed a bug in The Tower where if you decide to switch sides from Blue to Red in Layer 2, leaving and exiting the layer would softlock you in Red Layer 2

  • Enoch's second fight in Corrupt Zone 3 had an incorrect HP value, making him die significantly faster than intended. This has been fixed.

~Changes~

  • Lexi was added to the Test Room with the other cameo characters (She was the first cameo ever in the game and we somehow forgot to include her. Sorry Espada!!)

  • A couple more interactions now exist in the Test Room as Jericho

  • HP values for the Add-Ons in Jadon's second phase are more accurately reflected in the enemy scan

  • Bosses "Enoch" in Zone 3 and "The Body" now have a death animation instead of abruptly disappearing upon defeat

  • Zaphkiel's floating animation in The Tower has been slowed a little

  • Changed a few graphics to be more accurate/easier to read.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Made my first ever animation.

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Coming Soon...

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂ­a Regla. It is one of the natural wonders of the country!