-Hardmode: Hardmode of Castle Bender is now available! For those of you who were thinking the game was a little too easy, now you can expierence a real challenge. Enemies are faster and the Wizard spawns them in real time anywhere in the castle! Your invencibility after taking damage is halved, but you receive more points for each enemy destroyed and also all items have double drop rates! Donβt forget that you gain a prize at the end for beating it in this mode!
-Music update: Now the music for the game is sounding great! Made by https://soundcloud.com/gcprometeus
-Sound update: General Sound and music volume fixed. Now you have also an option to mute the sound effects.
Next up
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Bandana Dee the Dream Friend
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6β¦).
Update 2.627
New challenges & new effects!
Alone Together....
it happens
Double Rainbow!!!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!










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