Well, this is the recent and PROBABLY final version of PNaF 1, this fixes a bug on night 6 where Plushmare was not very active for a while, making you with less oportunities to flash him and drain his power (thanks again to @22strezt for tell me the bug), also, you can see how you’re going on this night, i mean, i’ve added a counter which shows the Plushmare’s total health value in numbers…
Allright, also, @JoelSpringtrap decided and told me that he wanted to make an android port of this game, so, for those who hasn’t a computer or want to bring the FNaF experience to anywhere and anytime, i have good news, more news soon!!!!!
I hope this would be the final build for PNaF 1, as you can see, i’ve modified the game almost 5 times in the past, but well, i hope this version could be better, you know, also, if you made (all you want, all of you) a gameplay of this game, there’s a big chance that i could release the PNaF 2’s page and coming later, a 2-night demo of PNaF 2…
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Runestones: from concept to in-game model🗿
Update 2.627
New challenges & new effects!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Cash Banooca
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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